﻿<?xml version="1.0" encoding="utf-8" ?>
<wargear>
  <item>
    <name>Bolt Pistol</name>
    <description>Bolt Pistol</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Pistol</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Needle Pistol</name>
    <description>Wounds on a 4+, armour penetration is D6</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>0</strength>
        <ap>6</ap>
        <type>Pistol</type>
        <comments>Wounds on a 4+, armour penetration is D6</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Plasma Pistol</name>
    <description>Plasma Pistol</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>7</strength>
        <ap>2</ap>
        <type>Pistol,Gets Hot</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Storm Bolter</name>
    <description>Storm Bolter</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Assault 2</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Hellgun</name>
    <description>Hellgun</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>3</strength>
        <ap>5</ap>
        <type>Rapid Fire</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Combi-Flamer</name>
    <description>Combi Bolter-Flamer</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Rapid Fire</type>
        <comments></comments>
      </weaponMode>
      <weaponMode>
        <range>0</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Assault 1</type>
        <comments>May be used once *Range = Template</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Combi-Melta</name>
    <description>Combi Bolter-Melta</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Rapid Fire</type>
        <comments></comments>
      </weaponMode>
      <weaponMode>
        <range>12</range>
        <strength>8</strength>
        <ap>1</ap>
        <type>Assault 1</type>
        <comments>May be used once.  2D6 armour penetration within 6"</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Combi-Plasma</name>
    <description>Combi Bolter-Plasma</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Rapid Fire</type>
        <comments></comments>
      </weaponMode>
      <weaponMode>
        <range>24</range>
        <strength>7</strength>
        <ap>2</ap>
        <type>Rapid Fire,Gets Hot</type>
        <comments>May be used once</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Combi-Grenade Launcher</name>
    <description>Combi Bolter-Grenade Launcher</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Rapid Fire</type>
        <comments></comments>
      </weaponMode>
      <weaponMode>
        <range>24</range>
        <strength>3</strength>
        <ap>6</ap>
        <type>Assault 1,Blast</type>
        <comments>Frag.  May be used once</comments>
      </weaponMode>
      <weaponMode>
        <range>24</range>
        <strength>6</strength>
        <ap>4</ap>
        <type>Assault 1</type>
        <comments>Krak.  May be used once</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Combi-Needle Pistol</name>
    <description>Combi Bolter-Needle Pistol</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Rapid Fire</type>
        <comments></comments>
      </weaponMode>
      <weaponMode>
        <range>12</range>
        <strength>0</strength>
        <ap>6</ap>
        <type>Pistol</type>
        <comments>May be used once. Wounds on a 4+, armour penetration is D6</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Flamer</name>
    <description>Flamer template, no cover save allowed</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>0</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Assault 1</type>
        <comments>No cover save.  *Range = Template</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Heavy Bolter</name>
    <description>Heavy Bolter</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>36</range>
        <strength>5</strength>
        <ap>4</ap>
        <type>Heavy 3</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Heavy Flamer</name>
    <description>Flamer template, no cover save allowed</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>0</range>
        <strength>5</strength>
        <ap>4</ap>
        <type>Assault 1</type>
        <comments>No cover save.  * Range = Template</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Lascannon</name>
    <description>Lascannon</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>48</range>
        <strength>9</strength>
        <ap>2</ap>
        <type>Heavy 1</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Meltagun</name>
    <description>2D6 Armour penetration within 6"</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>8</strength>
        <ap>1</ap>
        <type>Assualt 1,Melta</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Missile Launcher</name>
    <description>Missile Launcher</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>48</range>
        <strength>8</strength>
        <ap>3</ap>
        <type>Heavy 1</type>
        <comments>Krak</comments>
      </weaponMode>
      <weaponMode>
        <range>48</range>
        <strength>4</strength>
        <ap>6</ap>
        <type>Heavy 1,Blast</type>
        <comments>Frag</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Multi-Melta</name>
    <description>2D6 Armour penetration within 12"</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>8</strength>
        <ap>1</ap>
        <type>Heavy 1,Melta</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Plasma Cannon</name>
    <description>Plasma Cannon</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>36</range>
        <strength>7</strength>
        <ap>2</ap>
        <type>Heavy 1,Blast,Gets Hot</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Plasma Gun</name>
    <description>Plasma Gun</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>7</strength>
        <ap>2</ap>
        <type>Rapid Fire,Gets Hot</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Bolter</name>
    <description>Bolter</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Rapid Fire</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Shotgun</name>
    <description>Shotgun</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>3</strength>
        <ap>0</ap>
        <type>Assault 2</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Lasgun</name>
    <description>Lasgun</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>23</range>
        <strength>3</strength>
        <ap>0</ap>
        <type>Rapid Fire</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Laspistol</name>
    <description>Laspistol</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>3</strength>
        <ap>0</ap>
        <type>Pistol</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Incinerator</name>
    <description>Flamer Template, no cover or invulnerable saves</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>0</range>
        <strength>5</strength>
        <ap>4</ap>
        <type>Assault 1</type>
        <comments>Flamer Template, no cover or invulnerable saves</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Psycannon</name>
    <description>Ignores invulnerable saves</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>18</range>
        <strength>6</strength>
        <ap>4</ap>
        <type>Assault 3</type>
        <comments>Ignores invulnerable saves</comments>
      </weaponMode>
      <weaponMode>
        <range>36</range>
        <strength>6</strength>
        <ap>4</ap>
        <type>Heavy 3</type>
        <comments>Ignores invulnerable saves</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Grenade Launcher</name>
    <description>Grenade Launcher</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>3</strength>
        <ap>6</ap>
        <type>Assault 1,Blast</type>
        <comments>Krak Grenade</comments>
      </weaponMode>
      <weaponMode>
        <range>24</range>
        <strength>6</strength>
        <ap>4</ap>
        <comments>Frag Grenade</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Hellpistol</name>
    <description>Hellpistol</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>3</strength>
        <ap>5</ap>
        <type>Pistol</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Hellpistol and CCW</name>
    <description>Hellpistol and Close Combat Weapon</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>3</strength>
        <ap>5</ap>
        <type>Pistol</type>
        <comments>Grants +1 attack for having two close combat weapons</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Twin-Linked Lascannon</name>
    <description>May re-roll dice to hit</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>48</range>
        <strength>9</strength>
        <ap>2</ap>
        <type>Heavy 1</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Twin-Linked Heavy Bolter</name>
    <description>May re-roll dice to hit</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>36</range>
        <strength>5</strength>
        <ap>4</ap>
        <type>Heavy 3</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Twin-Linked Autocannon</name>
    <description>May re-roll dice to hit</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>48</range>
        <strength>7</strength>
        <ap>4</ap>
        <type>Heavy 2</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Assault Cannon</name>
    <description>Assault Cannon</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>6</strength>
        <ap>4</ap>
        <type>Heavy 3</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Hurricane Bolter</name>
    <description>Counts as three twin-linked bolters.  May re-roll dice to hit</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Rapid Fire</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Twin-Linked Assault Cannon</name>
    <description>May re-roll dice to hit</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>6</strength>
        <ap>4</ap>
        <type>Heavy 3</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Multi-Laser</name>
    <description>Multi-Laser</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>36</range>
        <strength>6</strength>
        <ap>6</ap>
        <type>Heavy 3</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Exitus Rifle</name>
    <description>Exitus Rifle</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>36</range>
        <strength>0</strength>
        <ap>2</ap>
        <type>Sniper</type>
        <comments>Wounds on a 4+</comments>
      </weaponMode>
      <weaponMode>
        <range>36</range>
        <strength>0</strength>
        <ap>2</ap>
        <type>Sniper</type>
        <comments>Shield-Breaker. Ignores invulnerable saves. Can be used once</comments>
      </weaponMode>
      <weaponMode>
        <range>36</range>
        <strength>0</strength>
        <ap>2</ap>
        <type>Sniper</type>
        <comments>Turbo-Penetrator. Inflicts 2 wounds on any wounded model. Armour penetration is 3D6. Can be used once</comments>
      </weaponMode>
      <weaponMode>
        <range>36</range>
        <strength>0</strength>
        <ap>2</ap>
        <type>Sniper</type>
        <comments>Hellfire. Wounds on a 2+. Can be used once</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Exitus Pistol</name>
    <description>Exitus Pistol</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>5</strength>
        <ap>2</ap>
        <type>Pistol</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Animus Speculum</name>
    <description>Adds +1 shot for every psker within 12"</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>5</strength>
        <ap>1</ap>
        <type>Assault 2</type>
        <comments>Adds +1 shot for every psker within 12"</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Executioner Pistol</name>
    <description>Executioner Pistol</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>12</range>
        <strength>4</strength>
        <ap>5</ap>
        <type>Pistol</type>
        <comments></comments>
      </weaponMode>
      <weaponMode>
        <range>12</range>
        <strength>0</strength>
        <ap>6</ap>
        <type>Pistol</type>
        <comments>Wounds on a 4+, armour penetration is D6</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Neural Shredder</name>
    <description>Flame Template.  Roll wounds against target Leadership rather than toughness.  Roll D3 against glancing hits table for vehicles</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>0</range>
        <strength>8</strength>
        <ap>1</ap>
        <type>Assault 1</type>
        <comments>Flame Template.  Roll wounds against target Leadership rather than toughness.  Roll D3 against glancing hits table for vehicles</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Twin-Linked Lascannon</name>
    <description>May re-roll dice to hit</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>48</range>
        <strength>9</strength>
        <ap>2</ap>
        <type>Heavy 1</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Twin-Linked Assault Cannon</name>
    <description>May re-roll dice to hit</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>24</range>
        <strength>6</strength>
        <ap>4</ap>
        <type>Heavy 3</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Twin-Linked Heavy Bolter</name>
    <description>May re-roll dice to hit</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>36</range>
        <strength>5</strength>
        <ap>4</ap>
        <type>Heavy 3</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Hull Heavy Flamer</name>
    <description>Flamer template, no cover save allowed</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>0</range>
        <strength>5</strength>
        <ap>4</ap>
        <type>Assault 1</type>
        <comments>No cover save.  * Range = Template</comments>
      </weaponMode>
    </weaponDetails>
  </item>
  <item>
    <name>Hull Heavy Bolter</name>
    <description>Heavy Bolter</description>
    <type>Weapon</type>
    <weaponDetails>
      <weaponMode>
        <range>36</range>
        <strength>5</strength>
        <ap>4</ap>
        <type>Heavy 3</type>
        <comments></comments>
      </weaponMode>
    </weaponDetails>
  </item>
</wargear>